Edge of the Earth
Designer, Developer
This is an ongoing independent project. My goal is to train a diffusion model that reproduces analytically sound terrain models. The source data are Digital Elevation Models provided by the USGS’s 3DEP program. Given that DEMs are raster data, I figure I can reproduce terrain features using diffusion as terrain features are well documented and classified by supplementary geographical surveys. Technologies used are MapboxGL, Three.js, GeoTIFF.js, and TensorFlow.